Cyberpunk
Neon contrast, glitch texture, HUD/terminal future-city aesthetics.
What it feels like
Like a hacker-movie terminal — near-black, neon pink-cyan, glitch and scanlines, cockpit HUD.
Why it works
High contrast neon sells a future-city story while still packing dense information.
How to tell AI
Cyberpunk: near-black base, neon magenta/cyan accents, optional glitch or scanlines, monospace labels, HUD panels, high-contrast dystopia—not plain dark mode.
Signals
- · Neon magenta / cyan / purple
- · Dark base, high contrast
- · Glitch, scanlines, or mono labels
- · HUD / cut panel geometry
Don't confuse with
Plain dark mode stays restrained without neon; Y2K is millennium chrome, not dystopia.
Style brief
Paste into your coding agent
Visual style: Cyberpunk. Neon contrast, glitch texture, HUD/terminal future-city aesthetics. Defining signals: - Neon magenta / cyan / purple - Dark base, high contrast - Glitch, scanlines, or mono labels - HUD / cut panel geometry Do not confuse with: dark-mode, y2k. Plain dark mode stays restrained without neon; Y2K is millennium chrome, not dystopia. Implementation brief: Use cyberpunk UI: near-black base, neon magenta/cyan accents, glitch or scanline hints, monospace labels, HUD-like panels. High contrast, futuristic dystopia—not plain dark mode. Keep scope to visual language and components styling; do not redesign product information architecture unless asked.