SayUI

Cyberpunk

Neon contrast, glitch texture, HUD/terminal future-city aesthetics.

What it feels like

Like a hacker-movie terminal — near-black, neon pink-cyan, glitch and scanlines, cockpit HUD.

Why it works

High contrast neon sells a future-city story while still packing dense information.

How to tell AI

Cyberpunk: near-black base, neon magenta/cyan accents, optional glitch or scanlines, monospace labels, HUD panels, high-contrast dystopia—not plain dark mode.

Signals

  • · Neon magenta / cyan / purple
  • · Dark base, high contrast
  • · Glitch, scanlines, or mono labels
  • · HUD / cut panel geometry

Don't confuse with

Plain dark mode stays restrained without neon; Y2K is millennium chrome, not dystopia.

Style brief

Paste into your coding agent

Visual style: Cyberpunk.

Neon contrast, glitch texture, HUD/terminal future-city aesthetics.

Defining signals:
- Neon magenta / cyan / purple
- Dark base, high contrast
- Glitch, scanlines, or mono labels
- HUD / cut panel geometry

Do not confuse with: dark-mode, y2k.
Plain dark mode stays restrained without neon; Y2K is millennium chrome, not dystopia.

Implementation brief:
Use cyberpunk UI: near-black base, neon magenta/cyan accents, glitch or scanline hints, monospace labels, HUD-like panels. High contrast, futuristic dystopia—not plain dark mode.

Keep scope to visual language and components styling; do not redesign product information architecture unless asked.

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